20 MAR 2018 by ideonexus

 Social Media Distorts Socialization Through Gamification

The problem with social media isn't that we aren't sure how much privacy we want to have or how long the things we say should stick around. The problem is that social media is a gamification of social interaction, and it causes us to behave in ways that we normally wouldn't. In normal life, people don't take turns loudly stating their political opinions to a room of people and then looking to see how many people agree with them. They also don't have product placements or subtle advertising i...
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21 APR 2017 by ideonexus

 How Our Grandparents Perceive the World as Unchanging

Men can know a thing and yet know it quite ineffectively if it contradicts the general traditions and habits in which they live. [...] ONE of the most striking differences between the outlook of our grandparents and that of a modern intelligence today is the modification of time values that has occurred. By the measure of our knowledge their time-scale was extremely shallow. They had scarcely any historical perspective at all. They looked back to a past of a few thousand years and at the v...
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21 JUN 2014 by ideonexus

 Unnecessary Obstacles Make Games

As a golfer, you have a clear goal: to get a ball in a series of very small holes, with fewer tries than anyone else. If you weren’t playing a game, you’d achieve this goal the most efficient way possible: you’d walk right up to each hole and drop the ball in with your hand. What makes golf a game is that you willingly agree to stand really far away from each hole and swing at the ball with a club. Golf is engaging exactly because you, along with all the other players, have agreed to ma...
Folksonomies: gamification
Folksonomies: gamification
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